// Learn TypeScript:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/typescript.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html
// Learn Attribute:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html

const {ccclass, property} = cc._decorator;

@ccclass
export class Role extends cc.Component 
{
    @property
    roleName: string = null;

    @property(cc.RigidBody)
    rigidBody : cc.RigidBody = null;

    @property(cc.Animation)
    animation : cc.Animation = null;

    onPreSolve (contact:cc.PhysicsContact, selfCollider:cc.PhysicsCollider, otherCollider:cc.PhysicsCollider) : void
    {
        if (this.rigidBody.linearVelocity.y > 0)
        {
            contact.disabled = true;
        }
    }
}
